init -1 python hide: if persistent.choices == None: persistent.choices = [] persistent.hentai = False config.default_afm_time = 0 config.default_afm_enable = None config_session = False _preferences.self_voicing = False config.developer = False want_label_select = False config.skip_indicator = False config.screen_width = 1920 config.screen_height = 1080 if _preferences.language == "english": config.window_title = u"Everlasting Summer" elif _preferences.language == "spanish": config.window_title = u"Eterno Verano" elif _preferences.language == "italian": config.window_title = u"Eterna Estate" elif _preferences.language == "chinese": config.window_title = u"永恒之夏" elif _preferences.language == "portuguese": config.window_title = u"Eterno Verão" elif _preferences.language == "turkish": config.window_title = u"Sonsuz Yaz" else: config.window_title = u"Бесконечное Лето" config.name = "Everlasting Summer" config.version = "1.6" config.log = "config.log" import os os.environ['SDL_VIDEO_CENTERED'] = '1' config.window_icon = "images/misc/icon.png" config.windows_icon = "images/misc/icon.png" config.default_fullscreen = False config.has_autosave = True config.gl_resize = True config.default_text_cps = 50 config.mouse = { } config.mouse["default"] = [ ("images/misc/mouse/1.png", 0, 0) ] _game_menu_screen = "game_menu_selector" config.layers = ['underlay', 'master','mapoverlay', 'widgetoverlay', 'transient','screens','overlay'] config.main_menu_music = "sound/music/blow_with_the_fires.ogg" theme.roundrect( widget = "#003c78", widget_hover = "#0050a0", widget_text = "#c8ffff", widget_selected = "#ffffc8", disabled = "#404040", disabled_text = "#c8c8c8", label = "#ffffff", frame = "#6496c8", rounded_window = False, mm_root = "main_menu", gm_root = "#dcebff", less_rounded = True, ) config.has_sound = True config.has_music = True config.has_voice = True config.rollback_length = 1000 config.hard_rollback_limit = 1000 config.enter_transition = Dissolve(.25) config.exit_transition = Dissolve(.25) config.intra_transition = Dissolve(.25) config.main_game_transition = Dissolve(.25) config.game_main_transition = Dissolve(.25) config.end_splash_transition = Dissolve(.25) config.end_game_transition = fade config.after_load_transition = dissolve config.window_show_transition = Dissolve(.25) config.window_hide_transition = Dissolve(.25) config.quit_action = ui.gamemenus("_confirm_quit") def new_screenshot_callback(fn): renpy.notify(__("Saved screenshot as " + fn.rsplit("\\",1)[1])) config.screenshot_callback = new_screenshot_callback init python: build.directory_name = "everlasting_summer-1.6" build.executable_name = "Everlasting Summer" build.include_update = False build.classify('**debug.rpy**', None) build.classify('**debug.rpyс**', None) build.classify('**hentai.rpy**', None) build.classify('**hentai.rpyc**', None) build.classify('**~', None) build.classify('**.bak', None) build.classify('**.rar', None) build.classify('**.zip', None) build.classify('**.rpy', None) build.classify('**.bat', None) build.classify('**.txt', None) build.classify('**.rpy#', None) build.classify('**.log', None) build.classify('**/.**', None) build.classify('**/#**', None) build.classify('**/thumbs.db', None) build.classify('game/**.png', 'archive') build.classify('game/**.jpg', 'archive') build.classify('game/**.ogg', 'archive') build.classify('game/**.mp3', 'archive') build.classify("game/mods/steam_appid.txt", "renpy") # Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc