label postscriptum: window show "У каждой истории есть начало и конец." "У каждой истории есть своя канва, синопсис, содержание, ключевые моменты, прологи и эпилоги." "И нет такой книги, в которой при каждом новом прочтении не открывались бы вещи, на которые раньше не обращал внимания." "У каждой истории есть начало и конец." "Почти у каждой…" window hide $ renpy.pause(5) return init: transform ending_transform_spanish: xalign 0.5 ypos 1.3 linear 87.0 ypos -2.12 transform ending_transform_italian: xalign 0.5 ypos 1.3 linear 87.0 ypos -2.0 transform ending_transform_chinese: xalign 0.5 ypos 1.3 linear 87.0 ypos -2.95 transform ending_transform_french: xalign 0.5 ypos 1.3 linear 87.0 ypos -2.76 transform ending_transform: xalign 0.5 ypos 1.3 linear 87.0 ypos -1.55 $ credits_text = translation_new["credits"] label un_good_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene bg ext_square_night_ending behind credits: zoom 1.2 anchor (0.1,0.0) linear 12 anchor (0.0,0.0) show un normal pioneer behind credits: pos (0.7, 0) linear 11 pos (0.2,0) with dissolve2 $ renpy.pause(8, hard=True) scene cg d1_grasshopper_ending behind credits with dissolve2: zoom 1.2 anchor (0,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene bg ext_polyana_night_ending behind credits: zoom 1.2 linear 11 zoom 1.0 show un angry pioneer behind credits: xalign 0.355 xanchor 0.5 yanchor 0.0 zoom 1.2 linear 11 zoom 1.0 show dv angry pioneer behind credits: xalign 0.645 xanchor 0.5 yanchor 0.0 zoom 1.2 linear 11 zoom 1.0 with dissolve2 $ renpy.pause(8, hard=True) scene cg d3_un_dance_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg epilogue_un_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.0) linear 12 anchor (0.0,0.1) $ renpy.pause(8, hard=True) scene cg d5_un_island_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d6_un_evening_1_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d6_un_evening_2_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg epilogue_un_good_ending behind credits with flash2 $ renpy.pause(8, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label un_bad_ending: scene bg black with dissolve2 pause(1) play music music_list["410"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') $ renpy.pause(8, hard=True) scene un_ending_bad with dissolve2 if _preferences.language == "french": $ renpy.pause(76, hard=True) elif True: $ renpy.pause(79, hard=True) scene bg black with dissolve2 stop music fadeout 5 $ renpy.pause(4, hard=True) return label main_good_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') $ renpy.pause(2, hard=True) scene anim intro_1 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_2 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_3 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_4 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_5 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_6 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_8 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_7 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_9 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_10 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_11 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_13 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_14 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_15 with dissolve $ renpy.pause(0.5, hard=True) scene anim intro_16 with dissolve $ renpy.pause(0.5, hard=True) scene op_back with dissolve2 $ renpy.pause(1, hard=True) show op_sl with dissolve2 $ renpy.pause(1, hard=True) show cg d6_sl_forest_ending with dissolve $ renpy.pause(0.5, hard=True) show cg d3_sl_library_ending with dissolve $ renpy.pause(0.5, hard=True) scene op_back show op_sl with dissolve2 $ renpy.pause(1, hard=True) show op_un with dissolve2 $ renpy.pause(1, hard=True) show cg d5_un_island_ending with dissolve $ renpy.pause(0.5, hard=True) show cg epilogue_un_ending with dissolve $ renpy.pause(0.5, hard=True) scene op_back show op_sl show op_un with dissolve2 $ renpy.pause(1, hard=True) show op_us with dissolve2 $ renpy.pause(1, hard=True) show cg d2_ussr_falling_ending with dissolve $ renpy.pause(0.5, hard=True) show cg d4_us_cancer_ending with dissolve $ renpy.pause(0.5, hard=True) show cg d3_ussr_catched_ending with dissolve $ renpy.pause(0.5, hard=True) scene op_back show op_sl show op_un show op_us with dissolve2 $ renpy.pause(1, hard=True) show op_dv with dissolve2 $ renpy.pause(1, hard=True) show cg d5_dv_argue_ending with dissolve $ renpy.pause(0.5, hard=True) show cg d2_water_dan_ending with dissolve $ renpy.pause(0.5, hard=True) scene op_back show op_sl show op_un show op_us show op_dv with dissolve2 $ renpy.pause(1, hard=True) show op_mi with dissolve2 $ renpy.pause(1, hard=True) show cg d2_miku_piano_ending with dissolve $ renpy.pause(0.5, hard=True) show cg d4_mi_guitar_ending with dissolve $ renpy.pause(0.5, hard=True) show cg epilogue_mi_1_ending with dissolve $ renpy.pause(0.5, hard=True) scene op_back show op_sl show op_un show op_us show op_dv show op_mi with dissolve2 $ renpy.pause(1, hard=True) show op_uv with dissolve2 $ renpy.pause(1, hard=True) scene bg ext_road_day_ending with dissolve2 $ renpy.pause(1, hard=True) show logo_day: align (0.5, 0.5) with dissolve2 $ renpy.pause(12, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label main_bad_ending: scene bg black with dissolve2 pause(1) play music music_list["410"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') $ renpy.pause(8, hard=True) scene black_long with dissolve2 $ renpy.pause(79, hard=True) scene bg black with dissolve2 stop music fadeout 5 $ renpy.pause(4, hard=True) return label dv_bad_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene bg ext_beach_day_ending behind credits: zoom 1.2 anchor (0.1,0.0) linear 12 anchor (0.0,0.1) show dv smile pioneer2 behind credits: pos (0.1, 0) linear 12 pos (0.7,0) with dissolve2 $ renpy.pause(8, hard=True) scene cg d2_2ch_beach_ending behind credits with dissolve2: pos (0,-1280) linear 9.0 pos (0,0) linear 3.0 pos (0, -250) $ renpy.pause(8, hard=True) scene bg ext_polyana_night_ending behind credits: zoom 1.2 linear 11 zoom 1.0 show un scared pioneer behind credits: xalign 0.645 xanchor 0.5 yanchor 0.0 zoom 1.2 linear 11 zoom 1.0 show dv rage pioneer behind credits: xalign 0.355 xanchor 0.5 yanchor 0.0 zoom 1.2 linear 11 zoom 1.0 with dissolve2 $ renpy.pause(8, hard=True) scene cg d3_dv_scene_1_ending behind credits with dissolve2: zoom 1.2 anchor (0.,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg d5_dv_island_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.1) $ renpy.pause(8, hard=True) scene cg d7_dv_2_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.0) $ renpy.pause(7, hard=True) scene cg d6_dv_fight_ending behind credits with dissolve2: zoom 1.1 linear 5 zoom 1.0 $ renpy.pause(3, hard=True) scene cg d6_dv_fight_2_ending behind credits with dissolve $ renpy.pause(3, hard=True) scene cg d6_dv_fight_3_ending behind credits with dissolve $ renpy.pause(3, hard=True) scene cg epilogue_dv_2_ending behind credits with flash2 $ renpy.pause(8, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label dv_good_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene bg ext_beach_day_ending behind credits: zoom 1.2 anchor (0.1,0.0) linear 12 anchor (0.0,0.1) show dv smile pioneer2 behind credits: pos (0.1, 0) linear 12 pos (0.7,0) with dissolve2 $ renpy.pause(8, hard=True) scene cg d2_2ch_beach_ending behind credits with dissolve2: pos (0,-1280) linear 9.0 pos (0,0) linear 3.0 pos (0, -250) $ renpy.pause(8, hard=True) scene bg ext_polyana_night_ending behind credits: zoom 1.2 linear 11 zoom 1.0 show un scared pioneer behind credits: xalign 0.645 xanchor 0.5 yanchor 0.0 zoom 1.2 linear 11 zoom 1.0 show dv rage pioneer behind credits: xalign 0.355 xanchor 0.5 yanchor 0.0 zoom 1.2 linear 11 zoom 1.0 with dissolve2 $ renpy.pause(8, hard=True) scene cg d3_dv_scene_2_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg d5_dv_island_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.1) $ renpy.pause(8, hard=True) scene cg d7_dv_2_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.0) $ renpy.pause(7, hard=True) scene cg d5_dv_argue_ending behind credits with dissolve2: zoom 1.1 linear 5 zoom 1.0 $ renpy.pause(3, hard=True) scene cg d5_dv_argue_2_ending behind credits with dissolve $ renpy.pause(3, hard=True) scene cg d5_dv_argue_3_ending behind credits with dissolve $ renpy.pause(3, hard=True) scene cg epilogue_dv_3_ending behind credits with flash2 $ renpy.pause(8, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label sl_bad_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene bg ext_houses_day_ending behind credits: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.0) show sl smile2 pioneer behind credits: pos (0.2, 0) linear 12 pos (0.5,0) with dissolve2 $ renpy.pause(8, hard=True) scene cg d1_sl_dinner_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d1_sl_dinner_0_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d3_sl_dance_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.0) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d5_sl_sleep_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d5_sl_sleep_2_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d3_sl_evening_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg d6_sl_forest_2_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d6_sl_forest_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d3_sl_library_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.1) $ renpy.pause(8, hard=True) scene bg semen_room_window_ending behind credits with flash2 $ renpy.pause(8, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label sl_good_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene bg ext_houses_day_ending behind credits: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.0) show sl smile2 pioneer behind credits: pos (0.2, 0) linear 12 pos (0.5,0) with dissolve2 $ renpy.pause(8, hard=True) scene cg d1_sl_dinner_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d1_sl_dinner_0_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d3_sl_dance_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.0) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d5_sl_sleep_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d5_sl_sleep_2_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d3_sl_evening_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg d6_sl_forest_2_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d6_sl_forest_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d3_sl_library_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.1) $ renpy.pause(8, hard=True) scene cg epilogue_sl_ending behind credits with flash2 $ renpy.pause(4, hard=True) scene cg epilogue_sl_2_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label us_bad_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene bg ext_playground_day_ending behind credits: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) show us laugh sport behind credits: pos (0.1, 0) linear 12 pos (0.8,0) with dissolve2 $ renpy.pause(8, hard=True) scene cg d2_ussr_falling_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d3_soccer_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.1) $ renpy.pause(8, hard=True) scene cg d3_us_library_1_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d3_us_library_2_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d3_ussr_catched_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg d4_catac_us_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d4_catac_us_2_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d5_us_ghost_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg epilogue_us_ending behind credits with flash2 $ renpy.pause(8, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label us_good_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene bg ext_playground_day_ending behind credits: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) show us laugh sport behind credits: pos (0.1, 0) linear 12 pos (0.8,0) with dissolve2 $ renpy.pause(8, hard=True) scene cg d2_ussr_falling_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d3_soccer_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.1) $ renpy.pause(8, hard=True) scene cg d6_us_film_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d3_ussr_catched_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg d5_us_ghost_2_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.0) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d5_us_kiss_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg epilogue_us_3_a_ending behind credits with flash2 $ renpy.pause(8, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label mi_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene bg ext_musclub_day_ending behind credits: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.0) show mi smile pioneer behind credits: pos (0.6, 0) linear 12 pos (0.2,0) with dissolve2 $ renpy.pause(8, hard=True) scene cg d2_miku_piano2_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d2_miku_piano_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d4_mi_guitar_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.1) $ renpy.pause(8, hard=True) scene cg d5_mi_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d4_mi_sing_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg epilogue_mi_1_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.1) $ renpy.pause(8, hard=True) scene bg int_musclub_day_ending behind credits: zoom 1.1 linear 24 zoom 1.0 show mi shy pioneer behind credits: xalign 0.5 zoom 1.1 linear 6 zoom 1.0 with dissolve2 $ renpy.pause(2, hard=True) show mi smile pioneer behind credits with dissolve: xalign 0.5 zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(2, hard=True) show mi laugh pioneer behind credits with dissolve: xalign 0.5 zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(2, hard=True) show mi happy pioneer behind credits with dissolve: xalign 0.5 zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(2, hard=True) scene cg epilogue_mi_9_ending behind credits with flash2 $ renpy.pause(8, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label harem_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene cg d7_pioneers_leaving_ending behind credits with dissolve2: zoom 1.2 linear 12 zoom 1.0 $ renpy.pause(8, hard=True) scene bg ext_square_day_ending behind credits: zoom 1.1 linear 12 zoom 1.0 show sl smile pioneer: xalign 0.5 xanchor 0.5 yanchor 0.0 show dv smile pioneer behind sl: xalign 0.355 xanchor 0.5 yanchor 0.0 show un smile pioneer behind sl: xalign 0.645 xanchor 0.5 yanchor 0.0 show us smile pioneer behind sl, dv, un: xalign 0.16 xanchor 0.5 yanchor 0.0 show mi smile pioneer behind sl, dv, un: xalign 0.84 xanchor 0.5 yanchor 0.0 with dissolve2 $ renpy.pause(8, hard=True) scene cg d3_disco_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d2_lineup_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene bg int_bus_people_day_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.0) $ renpy.pause(4, hard=True) scene bg int_bus_people_night_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.0) linear 12 anchor (0.0,0.0) $ renpy.pause(4, hard=True) scene bg ext_aidpost_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg ext_boathouse_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg ext_clubs_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg ext_dining_hall_away_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg ext_house_of_mt_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg ext_island_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg ext_library_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg ext_stage_normal_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg ext_washstand_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg int_aidpost_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg int_clubs_male_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg int_dining_hall_people_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg int_house_of_dv_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg int_house_of_mt_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg int_house_of_sl_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg int_house_of_un_day_ending behind credits with dissolve_fast $ renpy.pause(0.0, hard=True) scene bg ext_beach_day_ending behind credits: zoom 1.1 linear 12 zoom 1.0 show sl smile swim: xalign 0.5 xanchor 0.5 yanchor 0.0 show dv smile swim behind sl: xalign 0.355 xanchor 0.5 yanchor 0.0 show un smile swim behind sl: xalign 0.645 xanchor 0.5 yanchor 0.0 show us smile swim behind sl, dv, un: xalign 0.16 xanchor 0.5 yanchor 0.0 show mi smile swim behind sl, dv, un: xalign 0.84 xanchor 0.5 yanchor 0.0 with dissolve2 $ renpy.pause(8, hard=True) scene cg final_all_2_ending behind credits with flash2 $ renpy.pause(8, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return label uv_ending: $ persistent.sprite_time = "day" scene bg black with dissolve2 pause(1) play music music_list["opening"] fadein 3 if _preferences.language == "french": $ renpy.show("credits credits_text", [ending_transform_french], layer='widgetoverlay') if _preferences.language == "chinese": $ renpy.show("credits credits_text", [ending_transform_chinese], layer='widgetoverlay') if _preferences.language == "italian": $ renpy.show("credits credits_text", [ending_transform_italian], layer='widgetoverlay') if _preferences.language == "spanish": $ renpy.show("credits credits_text", [ending_transform_spanish], layer='widgetoverlay') elif True: $ renpy.show("credits credits_text", [ending_transform], layer='widgetoverlay') scene bg ext_polyana_day_ending behind credits: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.0) show uv smile behind credits: pos (0.6, 0) linear 12 pos (0.2,0) with dissolve2 $ renpy.pause(8, hard=True) scene cg d4_uv_1_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d4_uv_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d6_uv_2_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(8, hard=True) scene cg d5_uv_ending behind credits with dissolve2: zoom 1.1 linear 6 zoom 1.0 $ renpy.pause(4, hard=True) scene cg d5_uv_2_ending behind credits with dissolve $ renpy.pause(4, hard=True) scene cg d7_uv_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.1) linear 12 anchor (0.1,0.0) $ renpy.pause(8, hard=True) scene cg epilogue_uv_ending behind credits with dissolve2: zoom 1.2 anchor (0.0,0.0) linear 12 anchor (0.1,0.1) $ renpy.pause(4, hard=True) scene cg d1_uv_ending behind credits with dissolve2: zoom 1.2 anchor (0.1,0.1) linear 12 anchor (0.0,0.0) $ renpy.pause(4, hard=True) scene cg epilogue_uv_dv_ending behind credits with flash2 $ renpy.pause(2, hard=True) scene cg epilogue_uv_sl_ending behind credits with dissolve $ renpy.pause(2, hard=True) scene cg epilogue_uv_un_ending behind credits with dissolve $ renpy.pause(2, hard=True) scene cg epilogue_uv_us_ending behind credits with dissolve $ renpy.pause(2, hard=True) scene cg epilogue_uv_mi_ending behind credits with dissolve $ renpy.pause(2, hard=True) scene cg epilogue_uv_uv_ending behind credits with dissolve $ renpy.pause(2, hard=True) scene black with dissolve2 stop music fadeout 3 $ renpy.pause(4, hard=True) return # Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc